Rising Stars: Inteview with ParadumGames
Rising Stars: Indie Game Development – a close look at Multivaders from Paradum Games, their production workflow, design and usage of Flatiron to create awesome baked texture sets for their game.
Blake Robinson, the leader of the Paradum Games team and Igor Posavec, creative head behind Flatiron, meet to discuss some of the main aspects of independent game development, game design and the optimization of graphics assets.
Click here to read the full 4 page interview and learn more about how upcoming new development teams get ready to compete soon ready to compete on platforms like Microsoft Community Games, Iphone, Android and Wii Ware.
Also take a look at a perfect case of Flatiron usage for the creation of game level graphics, light- and GI-maps: this is a real example of how to squeeze the last pixel out of the map in order to get perfect light and global illumination!

